Fixed the second bug with the player!


Things completed today:

  • Fixed bug with the player where enemies sometimes could not hit you.
  • Made audio group for the first cutscene (audio groups are important for keeping down RAM usage since not all of the sounds have to be loaded at once).

Now that those two annoying bugs with the player have been fixed, the player has now officially been completely rewritten! That said, I still need to redo switching characters.

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